Summary
12+ years of experience specializing in visual development, illustration and graphic design. My professional goal is to create high quality content, where images and stories ignite imagination and contribute to our culture.
Work
• Wizards of the Coast - Sr. Concept Artist
Sept 2022 - December 2022
Developing characters and environments for a new IP, working closely with stakeholders to understand the vision of the game supporting gameplay, procedural environment generation and modular assets from quick exploratory sketches to fully colored concept paintings.
• Nintendo Software Technology - Concept Artist
April 2016 - Sept 2022
Responsible for creating concept art and design of environments, characters and props. Secondary tasks involve the creation of storyboards, environment 3D modeling, texturing and UI layouts. Games shipped include Captain Toad DLC, Captain Toad for Nintendo 3DS, Super Mario Maker 3DS and Super Mario 3D World + Bowser’s Fury.
• 8th Shore Studio - Concept Artist / Jr. Art Director
Aug 2015 - Mar 2016
Working closely with a small team of artists creating assets for the first mobile game of the studio.
• Lapis Lazuli Studio - Concept Artist / Founder
2010-2013
Starting the studio with three friends, it gave me the necessary experience in both business and teamwork for the creation of interactive media and animation. My tasks involved concept art, graphic design, UI, logo and print design.
• Digital Illustration Instructor
2009-2013
Teaching experience in the BA in Graphic Design at the Autonomous University of Baja California.
Education
• DIGIPEN INSTITUTE OF TECHNOLOGY
Washington, USA 2013-2015 MFA in Digital Arts
• UNIVERSIDAD IBEROAMERICANA
Tijuana, Mexico 2008-2010 MA in Digital Graphic Design
• CETYS UNIVERSIDAD
Mexicali, Mexico 2002-2006 BA in Graphic Design